Gameplay

= Gameplay = Jade Dynasty: New Fantasy is a turn-based MMORPG. In most cases, it is enough for you to use 'Auto', and wait. If you lose with 'Auto', chances are, you will lose even when controlling your character manually.

Improving
To progress in the game, you naturally need to improve. The priorities when trying to improve goes as such:


 * 1) Stats i.e., main character stats, spirit beast stats, partner stats, formations, etc.
 * 2) Team composition (Depending on the type of combat, it can also replace stats.) E.g., Sealers and Healers are important.
 * 3) Luck (Many things have probability within.) e.g., Binary Cosmo skill of Longevity Hall has a chance to seal enemies (Around 70% based on experience), etc.
 * 4) Decision Making

Stats
There are many ways to increase stats, and there are many things for you to increase stats for.

Levelling up
The most straightforward way to increase stats is to level up. Each level up grants ~18% stat increase. Actual numbers may vary from class to class, but it should not <15% and >25% on average. However, levelling speed slows exponentially as time passes, obvious from the exponentially increasing time difference between each world level. Not recommended for late game, but there's no better way to do so in early game.

Skills
Does not increase stats, per se, but increases damage. This game is quite strange; it uses the term 'DPS' as an umbrella term for damage, although it is technically wrong because there is no window of time for damage to be dealt. Anyways, the 'Skills' tab contains 3 options.

Scripture
The so-called skills that you use in-game. Every class contains 6 scriptures, which each do different things.

Taking Jadeon as an example, it has 6 skills: Ghost Slayer, Thunderblade, Lushwyrm Edge, Celestial Thunder, Glacier Wall, and Shattering Seven. Thunderblade and Shattering Seven are AoE attacks, Ghost Slayer is a Single-target attack, Celestial Thunder is a multi-target attack, Lushwyrm Edge is a buffing skill, and Glacier Wall is a construct skill that places a wall that blocks physical attacks. There are other moves, but that's to be dealt with some other time.

Cultivate
Use pills to increase your stats. Each one of the 3 options increase damage, physical defence, and magic defense respectively.

Support
Does not increase stats, but are rather quality-of-life upgrades. I don't recommend upgrading Transmog further than the tutorial forces you to. The most useful one is the third one, 'Deploy Formation', followed by the second and fourth one, 'Medicinal Properties' and 'Runic Spell' respectively.

Immortal Ranking
Increases DMG bonus and DMG reduction by 2% per level.

Soul Level
Increases each stat by 2 other than green, which is increased by 10.

Esper
Alternative equipment. They consume rage and spirit, which limits the number of times that you can use the Esper skills.

Equipment
How could you forget the most iconic feature of RPGs? Equipment. They are ranked based on colours. In ascending order, the colours would be:

Blue → Purple → Yellow → Red (Highest)

All weapons of the same type give the same base stats, e.g., Jadeon Swords give PAtk, MAtk and Heal as base stats. All Jadeon swords give these stats. It also has a secondary stat that can be rerolled in the 'Refine' function. Accessories, tops and bottoms seem to have 2 secondary stats, while the other 3 only give 1 secondary stat. Unclear if it has anything to do with rarity.

Red tier weapons have a 'Perk', that helps with the strength of the weapon. As an example, there is a perk called 'Growth', which increases stats offered by gems by an additional 20%.

Which brings us to the next part of equipment: Jewelry. Each weapon can accept a certain type of jewelry.

As for the details, it will be in another page coming soon.

Stats to be continued...

Team Composition
RPGs have always been about team combinations, especially so for MMORPGs. There are different team compositions in the game, each consisting of different playstyles. Tanks do not have a place in this game, because healers and tanks are one and the same. It will just be labelled as a healer because the more important part of the character is the fact that they can heal, not their ability to tank.

I should clarify that multi-target attacks and AoE attacks are not considered the same in my dictionary. Multi-target attacks are attacks that deal damage a fixed number of targets, while AoE attacks are attacks that deal damage to all targets in an area, assuming that no attacks are blocked.

For instance, Demonic Chaos scripture from Vim attacks a total of 4 enemies. This is a multi-target attack. Meanwhile, Thunderblade from Jadeon hits all enemies on the enemy field. This is an AoE attack. I will spare the further segregation into Full-field AoE, Set-field AoE, Full-range Multi-target, and Set-range Multi-target for the sake of conciseness.

For the sake of simplicity, I will use the following abbreviations for the different roles:

D - DPS
Includes classes such as Jadeon, Incense, Vim, and Poisoner. They mostly do Single-target damage, with potential for AoE attacks. Support, healing and sealing capabilities are usually irrelevant.

A - AoE
The only full AoE class in the game is Jadeon. Incense and Vim can also deal AoE damage, but much less. This is the difference between a character that focuses on a field compared to other characters that has that field to support their DPS stats.

H - Healing
Skysong and Southern Border Witchery. They can also buff team members and tank, although they take the back seat compared to their healing capabilities.

S - Sealers
Lupin and Longevity. Their purpose is to limit the enemies' attacks and choices.

3D/A 1H 1S
By far my most recommended team. A healer is almost required for gameplay, because the enemies also have healers. A war of attrition never ends well for the team without a healer. Skysong buffs physical, and Southern Border buffs magical damage, pick whichever fits your choice of damage dealers. If you pick, for instance, Jadeon MC, Biyao and Lu Xueqi as your damage dealers, it would be a better choice to pick Southern Border for the only character that deals significant physical damage is Biyao.

Now, for sealing. Longevity Hall and Lupin. Longevity hall is usually used for PvP games, while Lupin is more focused on PvE. Lupin is useful for stealth detection too. Might want to keep that in mind. Stealth is probably the most annoying status for enemies.

Let's talk damage. I recommend AoE characters if you want to Auto. Because f*ck does the AI like to spam AoE attacks. Even if you focus on single-target attacks, it will still force you to use AoE attacks. No thought at all. Recommend you to select the sixth skill in the AI options. Example: you can pick Nirvana Rebirth from Skysong. It grants characters an immunity to dying. Shit, that's overpowered! Too bad that the AI will spam Merciful Salvation to heal and Grand Reincarnation to revive even when Nirvana Rebirth is up!

2D/A 2H 1S
A tank team. Healing is the number one focus.

Have you seen the anime 'BOFURI'? The main character is so tanky that she becomes overpowered. Now, imagine you're in that situation, but you're still vulnurable to getting one-shotted, and you heal more than you damage. This team is--in my opinion--absolute trash. Even if you live forever, the game wouldn't get anywhere, because the enemy also has healers, and your damage probably won't keep up with the enemy's healing. The most likely result would be that you run out of blue, and then you die.

Of course, you can use blue recovering supplements, but that also has a limit. Also, blue recovering takes the place of attacking and healing, which would simply be counterproductive.

That's only IF you don't have good D/A characters. If your characters are able to deal enough damage, the above disadvantages can be ignored. Reason? You get Lu Xueqi as an event freebie, and you will probably get quite a few SS characters that can deal good damage. Biyao, also a free character, is a bit of a glass cannon, but that's the exact reason why such a team composition is useful in some situations.

Any more than 2 healers is unacceptable. Save the sanity of the other team, please.

To be updated.

Luck
I have no clue how you will want to increase it, but probably... Pray to buddha and pray to God. Do all that gacha bullshit that fandoms come up with.